“How do we verbalize sounds across languages?”
—Duration: 3 months
—Scope: Creative Coding, Web Design, Illustration
—Tools: JavaScript, HTML & CSS, Figma, Procreate.
—Collaborators: Andrea Manrique, Thư Ngô Vũ, Hannah He, Hiếu Trần, Quỳnh Anh Nguyễn, Mai Phương Nguyễn
Onomatopoeia Project is an interactive educational website that explores sound vocabularies across languages through lively illustrations, sounds, and interactivity.
Growing up, I thought of onomatopoeias as magical—while they take the form of a word, they're at the same time the songs of all things. However, later on, I found them overlooked in my own English education. Inspired by this, I collaborated with translators to make learning onomatopoeias a joyful, multilingual experience—one that's bring words to life!
Initial Sketches & Experiments
In my the beginning stage, I sketched to visualize how my website would look like and function. This led me to the realization that I could not have created all the contents alone—and so Onomatopoeia Project became a collaborative one. I started reaching out to 6 translators of multiple languages, chat about my ideas, and created a database together.
Data Organization
We gathered data with a spreadsheet. The file was then converted into a JSON format that's linked to the website. Every change in this online spreadsheet will go live on the main website.
Technical Prototype
The first draft was programmed with a very vague idea of what the visuals would look like. Its main purpose was to wrap my head around the technical challenges that I needed solve in order to create a fully functional website with my not-so-great coding skills.
Visual Prototype
A Figma Prototype was made to further explore visual elements of the website without having to worry about coding limitations.
Illustrations
I approached the illustrations in this project with a more kid-friendly style, making it more engaging as an educational tool.
—Duration: 3 months
—Scope: Creative Coding, Web Design, Illustration
—Tools: JavaScript, HTML & CSS, Figma, Procreate.
—Collaborators: Andrea Manrique, Thư Ngô Vũ, Hannah He, Hiếu Trần, Quỳnh Anh Nguyễn, Mai Phương Nguyễn
Onomatopoeia Project is an interactive educational website that explores sound vocabularies across languages through lively illustrations, sounds, and interactivity.
Growing up, I thought of onomatopoeias as magical—while they take the form of a word, they're at the same time the songs of all things. However, later on, I found them overlooked in my own English education. Inspired by this, I collaborated with translators to make learning onomatopoeias a joyful, multilingual experience—one that's bring words to life!
In my the beginning stage, I sketched to visualize how my website would look like and function. This led me to the realization that I could not have created all the contents alone—and so Onomatopoeia Project became a collaborative one. I started reaching out to 6 translators of multiple languages, chat about my ideas, and created a database together.
We gathered data with a spreadsheet. The file was then converted into a JSON format that's linked to the website. Every change in this online spreadsheet will go live on the main website.
The first draft was programmed with a very vague idea of what the visuals would look like. Its main purpose was to wrap my head around the technical challenges that I needed solve in order to create a fully functional website with my not-so-great coding skills.
—Duration: 3 months
—Scope: Creative Coding, Web Design, Illustration
—Tools: JavaScript, HTML & CSS, Figma, Procreate.
—Collaborators: Andrea Manrique, Thư Ngô Vũ, Hannah He, Hiếu Trần, Quỳnh Anh Nguyễn, Mai Phương Nguyễn
Onomatopoeia Project is an interactive educational website that explores sound vocabularies across languages through lively illustrations, sounds, and interactivity.
Growing up, I thought of onomatopoeias as magical—while they take the form of a word, they're at the same time the songs of all things. However, later on, I found them overlooked in my own English education. Inspired by this, I collaborated with translators to make learning onomatopoeias a joyful, multilingual experience—one that's bring words to life!
In my the beginning stage, I sketched to visualize how my website would look like and function. This led me to the realization that I could not have created all the contents alone—and so Onomatopoeia Project became a collaborative one.
I started reaching out to 6 translators of multiple languages, chat about my ideas, and created a database together.
We gathered data with a spreadsheet. The file was then converted into a JSON format that's linked to the website. Every change in this online spreadsheet will go live on the main website.
The first draft was programmed with a very vague idea of what the visuals would look like. Its main purpose was to wrap my head around the technical challenges that I needed solve in order to create a fully functional website with my not-so-great coding skills.
A Figma Prototype was made to further explore visual elements of the website without having to worry about coding limitations.
—Duration: 3 months
—Scope: Creative Coding, Web Design, Illustration
—Tools: JavaScript, HTML & CSS, Figma, Procreate.
—Collaborators: Andrea Manrique, Thư Ngô Vũ, Hannah He, Hiếu Trần, Quỳnh Anh Nguyễn, Mai Phương Nguyễn
Onomatopoeia Project is an interactive educational website that explores sound vocabularies across languages through lively illustrations, sounds, and interactivity.
Growing up, I thought of onomatopoeias as magical—while they take the form of a word, they're at the same time the songs of all things. However, later on, I found them overlooked in my own English education. Inspired by this, I collaborated with translators to make learning onomatopoeias a joyful, multilingual experience—one that's bring words to life!
In my the beginning stage, I sketched to visualize how my website would look like and function. This led me to the realization that I could not have created all the contents alone—and so Onomatopoeia Project became a collaborative one. I started reaching out to 6 translators of multiple languages, chat about my ideas, and created a database together.
We gathered data with a spreadsheet. The file was then converted into a JSON format that's linked to the website. Every change in this online spreadsheet will go live on the main website.
The first draft was programmed loosely so I could understand how the code works.The first draft was programmed with a very vague idea of what the visuals would look like. Its main purpose was to wrap my head around the technical challenges that I needed solve in order to create a fully functional website with my not-so-great coding skills.
A Figma Prototype was made to further explore visual elements of the website without having to worry about coding limitations.